AI Buyer Insights:

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Michelin, an e2open customer evaluated Oracle Transportation Management

Swedbank, a Temenos T24 customer evaluated Oracle Flexcube

Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Cantor Fitzgerald, a Kyriba Treasury customer evaluated GTreasury

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Michelin, an e2open customer evaluated Oracle Transportation Management

Swedbank, a Temenos T24 customer evaluated Oracle Flexcube

Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Cantor Fitzgerald, a Kyriba Treasury customer evaluated GTreasury

Houseparty (part of Epic Games) Tech Stack and Enterprise Applications

Houseparty (part of Epic Games) HCM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Employ Legacy Lever by Employ Applicant Tracking System HCM n/a 2014 2014
In 2014, Houseparty (part of Epic Games) implemented Lever by Employ as its Applicant Tracking System. Lever by Employ was used to manage the end to end recruiting lifecycle, including job posting and distribution, candidate sourcing and profile capture, interview and pipeline tracking, and offer workflow. The implementation placed the Lever career site feed on Houseparty's website to host public job listings and capture applications directly into the Lever pipeline. Operationally the Applicant Tracking System centralized recruiting for the 40 person professional services organization, supporting hiring managers and recruiting coordinators with collaborative candidate review, interview scheduling, and status governance. Configuration emphasized role based access controls, staged workflows, and structured candidate data to standardize hiring processes and to link website job postings to Lever by Employ pipelines.
Houseparty (part of Epic Games) Collaboration
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Google Legacy Google Workspace (Formerly Google G-Suite) Collaboration Collaboration n/a 2017 2017
In 2017, Houseparty (part of Epic Games) adopted Google Workspace (Formerly Google G-Suite) for Collaboration. Google Workspace (Formerly Google G-Suite) is implemented and referenced on their public website as the corporate collaboration and email platform, establishing the cloud identity and mail routing for the company domain. The deployment centers on cloud-hosted Gmail for corporate email, Google Drive for file storage and team folders, Google Docs and Sheets for document collaboration and iterative content work, and Google Calendar and Google Meet for scheduling and remote meetings. Configuration patterns align with small company scale, using shared drives, collaborative documents, and calendar resource management to support product, support, and operations workflows. Operational governance is organized around Google Workspace administration capabilities, including centralized user provisioning, domain management, and policy controls that are typical for the Collaboration category. Business functions impacted include internal communications, cross-functional product collaboration, and customer support coordination, with the platform surfaced on the Houseparty website to validate domain identity and handle corporate email traffic.
Houseparty (part of Epic Games) Content Management
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
DocuSign Legacy DocuSign eSignature Digital Signing Content Management n/a 2021 2021
In 2021, Houseparty implemented DocuSign eSignature to enable signed agreement capture on its public website. Houseparty DocuSign eSignature Digital Signing supports customer agreement signing and client onboarding workflows, embedding electronic signature collection directly into the web experience. The implementation embeds DocuSign eSignature components into the website front end and uses server side envelope creation and lifecycle callbacks to manage signing state. Configuration emphasizes template management, signer authentication options, audit trails, and routing rules consistent with Digital Signing functional workflows. Operational coverage is focused on customer-facing sales and client onboarding, with governance managed through DocuSign account administration, document retention settings, and documented signing workflows to standardize approvals and acceptance.
Houseparty (part of Epic Games) CRM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Caller ID CRM 2017 2018
Customer Data Platform CRM 2017 2017
Customer Experience CRM 2019 2019
Marketing Automation CRM 2018 2018
Houseparty (part of Epic Games) PaaS
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Transactional Email PaaS 2018 2018
Houseparty (part of Epic Games) IaaS
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Application Hosting and Computing Services IaaS 2020 2020
Cloud Storage IaaS 2011 2011
Content Delivery Network IaaS 2019 2019
Content Delivery Network IaaS 2020 2020

IT Decision Makers and Key Stakeholders at Houseparty (part of Epic Games)

First Name Last Name Title Function Department Email Phone
No data found

Apps Being Evaluated by Houseparty (part of Epic Games) Executives

APPS RUN THE WORLD tracks software evaluation trends across 2 million companies worldwide, including buyer insights from Houseparty (part of Epic Games) IT executives and key decision makers. As part of ARTW Buyer Intent and technographics insights, these findings provide useful visibility into the Houseparty (part of Epic Games) digital transformation priorities and AI adoption trends.
Date Company Status Vendor Product Category Market
No data found
FAQ - APPS RUN THE WORLD Houseparty (part of Epic Games) Technographics
Houseparty (part of Epic Games) is a Professional Services organization based in United States, with around 40 employees and annual revenues of $5.0 million.
Houseparty (part of Epic Games) operates a diverse technology stack with applications such as Lever by Employ, Google Workspace (Formerly Google G-Suite) and DocuSign eSignature, covering areas like Applicant Tracking System, Collaboration and Digital Signing.
Houseparty (part of Epic Games) has invested in cloud applications and AI-driven platforms to optimize efficiency and growth, collaborating with vendors such as Employ, Google and DocuSign.
Houseparty (part of Epic Games) recently adopted applications including DocuSign eSignature in 2021, Amazon EC2 in 2020 and Cloudflare CDN in 2020, highlighting its ongoing modernization strategy.
APPS RUN THE WORLD maintains an up-to-date database of Houseparty (part of Epic Games)’s key decision makers and IT executives, available to Premium subscribers.
Our research team continuously updates Houseparty (part of Epic Games)’s profile with verified software purchases, vendor relationships, and digital initiatives identified from public and proprietary sources.
Subscribe to APPS RUN THE WORLD to access the complete Houseparty (part of Epic Games) technographics profile, including detailed breakdowns by category, vendor, and IT decision makers.