Warsaw, 00 843,
Poland
CI Games Technographics
Discover the latest software purchases and digital transformation initiatives being undertaken by CI Games and its business and technology executives. Each quarter our research team identifies on-prem and cloud applications that are being used by the 157 CI Games employees from the public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources.
During our research, we have identified that CI Games has purchased the following applications: Teamtailor ATS for Recruiting, Applicant Tracking System in 2020, Crytek CryEngine for Enterprise Gaming Platform in 2013, Google Workspace (Formerly Google G-Suite) for Collaboration in 2016 and the related IT decision-makers and key stakeholders.
Our database provides customer insight and contextual information on which enterprise applications and software systems CI Games is running and its propensity to invest more and deepen its relationship with Teamtailor , Crytek , Google or identify new suppliers as part of their overall Digital and IT transformation projects to stay competitive, fend off threats from disruptive forces, or comply with internal mandates to improve overall enterprise efficiency.
We have been analyzing CI Games revenues, which have grown to $25.0 million in 2024, plus its IT budget and roadmap, cloud software purchases, aggregating massive amounts of data points that form the basis of our forecast assumptions for CI Games intention to invest in emerging technologies such as AI, Machine Learning, IoT, Blockchain, Autonomous Database or in cloud-based ERP, HCM, CRM, EPM, Procurement or Treasury applications.
HCM
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
| Teamtailor | Legacy | Teamtailor ATS | Recruiting, Applicant Tracking System | HCM | n/a | 2020 | 2020 |
|
ERP Services and Operations
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
| Crytek | Legacy | Crytek CryEngine | Enterprise Gaming Platform | ERP Services and Operations | n/a | 2013 | 2013 |
In 2013, CI Games implemented Crytek CryEngine as its Enterprise Gaming Platform for the Sniper: Ghost Warrior series at the Warsaw studio. The implementation is credited across multiple Sniper titles and supported the studio's commercial releases while delivering the advanced visual fidelity and realistic ballistics cited in vendor showcases and interviews.
The adoption of Crytek CryEngine encompassed core game engine capabilities including real time photorealistic rendering, physically based lighting and materials, and ballistics and physics simulation tuned for sniper mechanics. The studio used the engine's authoring and tooling environment to manage large art assets, level streaming, shader and particle systems, and to iterate on animation and audio integration, aligning engineering and art workflows around a single development platform.
Operationally the implementation focused on multi platform performance for PC and consoles, enabling shared engine code and asset reuse across projects in the Sniper franchise. Development workflows extended across art, gameplay engineering and QA disciplines, with the engine integrated into the studio build and deployment pipeline to support platform specific optimization and release certification activities.
Governance of the Crytek CryEngine rollout was studio centric, with configuration and graphics engineering treated as centralized responsibilities to maintain consistent visual targets across titles. Reported outcomes from the implementation include the stated improvements in visual fidelity, realistic ballistics behavior, and reliable multi platform performance that underpinned the studio's graphics focused releases.
|
Collaboration
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
| Legacy | Google Workspace (Formerly Google G-Suite) | Collaboration | Collaboration | n/a | 2016 | 2016 |
|
CRM
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
|
|
|
|
Digital Advertising Platform | CRM |
|
2017 | 2017 |
|
ITSM
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
|
|
|
|
IT Service Management | ITSM |
|
2020 | 2020 |
|
IaaS
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
|
|
|
|
Application Hosting and Computing Services | IaaS |
|
2020 | 2020 |
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Application Hosting and Computing Services | IaaS |
|
2021 | 2021 |
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Application Hosting and Computing Services | IaaS |
|
2015 | 2015 |
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|
Application Hosting and Computing Services | IaaS |
|
2000 | 2000 |
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