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Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Swedbank, a Temenos T24 customer evaluated Oracle Flexcube

Michelin, an e2open customer evaluated Oracle Transportation Management

Cantor Fitzgerald, a Kyriba Treasury customer evaluated GTreasury

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

Grinding Gear Games Tech Stack and Enterprise Applications

Collaboration
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Pigeonhole Live Legacy Pigeonhole Live Audio Video and Web Conferencing Collaboration n/a 2024 2024
In 2024, Grinding Gear Games deployed Pigeonhole Live as an Audio Video and Web Conferencing application to power live Q&A and polling for ExileCon in Auckland, New Zealand. The deployment supported both in-person attendees and large virtual audiences, operating as an event-scale hybrid engagement layer for the conference. The use of Pigeonhole Live was documented March 22, 2024. The implementation centered on Pigeonhole Live's live Q&A and polling capabilities, with a moderated question queue and real-time polling modules configured for event pacing and audience interaction. The event-scale deployment handled high volumes of incoming questions, scaled to virtual attendees, and leveraged security controls such as IP whitelisting to protect session access. Moderator workflows were enhanced through centralized moderation tools and question triage, reducing friction during live sessions. Operational ownership rested with events and marketing teams for conference programming, with governance focused on moderation policies and session access controls. The configuration centralized moderator operations and audience engagement tooling for both onsite and remote participants. Documented outcomes included improved moderator efficiency, secure handling of large question volumes, and increased audience engagement for events and marketing.
Collaboration Collaboration 2012 2012
Collaboration Collaboration 2022 2022
CRM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Help Scout Legacy Help Scout Customer Support CRM n/a 2017 2017
ITSM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Atlassian Legacy Atlassian Jira Service Desk IT Service Management ITSM n/a 2021 2021
IaaS
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Application Hosting and Computing Services IaaS 2024 2024
Content Delivery Network IaaS 2022 2022

IT Decision Makers and Key Stakeholders at Grinding Gear Games

First Name Last Name Title Function Department Email Phone
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Apps Being Evaluated by Grinding Gear Games Executives

APPS RUN THE WORLD tracks software evaluation trends across 2 million companies worldwide, including buyer insights from Grinding Gear Games IT executives and key decision makers. This section highlights Grinding Gear Games's latest recorded technology evaluations, including Cvent Event Management for Event Management on 2024-08-06. As part of ARTW Buyer Intent and technographics insights, these findings provide useful visibility into the Grinding Gear Games digital transformation priorities and AI adoption trends.
Date Company Status Vendor Product Category Market
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FAQ - APPS RUN THE WORLD Grinding Gear Games Technographics
Grinding Gear Games is a Professional Services organization based in New Zealand, with around 150 employees and annual revenues of $18.0 million.
Grinding Gear Games operates a diverse technology stack with applications such as Pigeonhole Live, Help Scout and Atlassian Jira Service Desk, covering areas like Audio Video and Web Conferencing, Customer Support and IT Service Management.
Grinding Gear Games has invested in cloud applications and AI-driven platforms to optimize efficiency and growth, collaborating with vendors such as Pigeonhole Live, Help Scout and Atlassian.
Grinding Gear Games recently adopted applications including Pigeonhole Live in 2024, Microsoft Azure Cloud Services in 2024 and Slack Connect in 2022, highlighting its ongoing modernization strategy.
APPS RUN THE WORLD maintains an up-to-date database of Grinding Gear Games’s key decision makers and IT executives, available to Premium subscribers.
Our research team continuously updates Grinding Gear Games’s profile with verified software purchases, vendor relationships, and digital initiatives identified from public and proprietary sources.
Subscribe to APPS RUN THE WORLD to access the complete Grinding Gear Games technographics profile, including detailed breakdowns by category, vendor, and IT decision makers.