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Hello Games Technographics
Discover the latest software purchases and digital transformation initiatives being undertaken by Hello Games and its business and technology executives. Each quarter our research team identifies on-prem and cloud applications that are being used by the 55 Hello Games employees from the public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources.
During our research, we have identified that Hello Games has purchased the following applications: GoDaddy for Application Hosting and Computing Services in 2012, Microsoft Azure PlayFab for Apps Development in 2020, GoDaddy Webmail for Collaboration in 2013 and the related IT decision-makers and key stakeholders.
Our database provides customer insight and contextual information on which enterprise applications and software systems Hello Games is running and its propensity to invest more and deepen its relationship with GoDaddy , Microsoft , Akamai or identify new suppliers as part of their overall Digital and IT transformation projects to stay competitive, fend off threats from disruptive forces, or comply with internal mandates to improve overall enterprise efficiency.
We have been analyzing Hello Games revenues, which have grown to $70.0 million in 2024, plus its IT budget and roadmap, cloud software purchases, aggregating massive amounts of data points that form the basis of our forecast assumptions for Hello Games intention to invest in emerging technologies such as AI, Machine Learning, IoT, Blockchain, Autonomous Database or in cloud-based ERP, HCM, CRM, EPM, Procurement or Treasury applications.
IaaS
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
| GoDaddy | Legacy | GoDaddy | Application Hosting and Computing Services | IaaS | n/a | 2012 | 2012 | ||
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Application Hosting and Computing Services | IaaS |
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2019 | 2019 |
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Content Delivery Network | IaaS |
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2013 | 2013 |
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Content Delivery Network | IaaS |
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2024 | 2024 |
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Content Delivery Network | IaaS |
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2021 | 2021 |
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Content Delivery Network | IaaS |
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2024 | 2024 |
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Domain Name System (DNS) | IaaS |
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2012 | 2012 |
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Domain Name System (DNS) | IaaS |
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2023 | 2023 |
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PaaS
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
| Microsoft | Legacy | Microsoft Azure PlayFab | Apps Development | PaaS | n/a | 2020 | 2020 | In 2020, Hello Games implemented Microsoft Azure PlayFab to power No Man’s Sky cross platform multiplayer. Hello Games uses Microsoft Azure PlayFab in an Apps Development role to deliver multiplayer services and LiveOps for the title. The implementation leverages Microsoft Azure infrastructure together with PlayFab services for matchmaking and PlayFab Party voice and chat across regions, as described in Microsoft’s developer blog coverage. Microsoft Azure PlayFab was configured to provide matchmaking services, session orchestration, PlayFab Party real time communication, and LiveOps tooling, reflecting Apps Development functional modules for player session management, match lifecycle control, and event based operations. The deployment aligns PlayFab matchmaking logic with Azure regional compute and scaling, and uses PlayFab Party to route voice and chat sessions alongside session persistence and player grouping workflows. Operational coverage spans cross platform multiplayer across multiple regions, impacting multiplayer engineering, LiveOps and operations teams responsible for matchmaking, voice and chat support. Governance centered on LiveOps event management and match lifecycle processes described in Microsoft’s coverage, with reported outcomes including enabling cross platform play and reducing operations overhead. |
Collaboration
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
| GoDaddy | Legacy | GoDaddy Webmail | Collaboration | Collaboration | n/a | 2013 | 2013 |
CRM
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
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Customer Support | CRM |
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2021 | 2021 |
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Digital Advertising Platform | CRM |
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2021 | 2021 |
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Tag Management | CRM |
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2023 | 2023 |
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CyberSecurity
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
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Secure Sockets Layer (SSL) | CyberSecurity |
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2019 | 2019 |
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Secure Sockets Layer (SSL) | CyberSecurity |
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2020 | 2020 |
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Content Management
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
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Video Editing | Content Management |
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2020 | 2020 |
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Web Content Management | Content Management |
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2009 | 2009 |
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Web Content Management | Content Management |
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2023 | 2023 |
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| First Name | Last Name | Title | Function | Department | Phone | |
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| Date | Company | Status | Vendor | Product | Category | Market |
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