AI Buyer Insights:

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Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Michelin, an e2open customer evaluated Oracle Transportation Management

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Cantor Fitzgerald, a Kyriba Treasury customer evaluated GTreasury

Swedbank, a Temenos T24 customer evaluated Oracle Flexcube

Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Michelin, an e2open customer evaluated Oracle Transportation Management

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Riot Games Tech Stack and Enterprise Applications

Riot Games ERP
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Oracle Legacy Oracle E-Business Suite ERP Financial ERP n/a 2017 2018
In 2017, Riot Games implemented Oracle E-Business Suite. Oracle E-Business Suite was deployed as an ERP Financial solution covering R12 finance modules AP, FA, AGIS, and EBTax to support Riot Games finance functions in the Greater Los Angeles Area. The ERP Functional Lead conducted research and analysis of existing systems and business process flows and led fit gap analysis sessions to align current processes with EBS capabilities for accounts payable, fixed assets, and tax processing. Design artifacts created during the engagement included RD.030 for business requirements design, BP.080 for future business model documentation, and a RICE item listing to define execution phase scope. Approved RICE items were captured in MD.050 and the lead assisted developers to create MD.070, while the project team configured the system for CRP1, SIT and UAT to validate all enhancements. Configuration and testing activity concentrated on accounts payable workflows, fixed asset management and AGIS related asset interfacing, plus tax calculation and reporting via EBTax, reflecting end to end ERP Financial coverage of core finance functions. All identified RICE items were validated through iterative testing cycles and troubleshooting efforts were executed to accelerate issue resolution. Governance relied on the documented business requirements and a RICE driven execution model, with structured collaboration between the ERP Functional Lead and key business stakeholders to design solutions and embed future state finance workflows into operational practice.
Expense Management ERP 2015 2018
Riot Games HCM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Greenhouse Legacy Greenhouse ATS Applicant Tracking System HCM n/a 2017 2017
In 2017 Riot Games implemented Greenhouse ATS to centralize recruiting and applicant intake. Greenhouse ATS is an Applicant Tracking System used to publish roles on the Riot Games careers site and capture candidate applications for the company's hiring processes. The deployment used the vendor cloud hosted platform and was configured to manage requisition creation, job posting, candidate pipelines, interview scheduling, scorecards, and offer management. Configuration emphasized structured workflows and permissions to support recruiting teams and hiring managers across Riot Games, aligning hiring stages with standardized evaluation artifacts. Integration with the Riot Games website enabled published job listings, candidate application forms, and automated application ingestion into Greenhouse ATS. Governance focused on requisition approval workflows, administrative access controls, and interview orchestration to centralize candidate data and structured evaluation records for recruiting operations.
Payroll HCM 2016 2016
Recruiting HCM 2018 2018
Video Interviewing HCM 2016 2016
Riot Games AI Development
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Vertica Legacy Vertica Analytics Platform ML and Data Science Platforms AI Development n/a 2012 2012
In 2012, Riot Games implemented Vertica Analytics Platform to centralize analytics workloads for its data science and analytics teams, aligning with its ML and Data Science Platforms needs. The Vertica Analytics Platform was deployed to support high-volume game telemetry and player behavior analysis, providing a SQL-first environment for exploratory analytics and feature engineering. The implementation leveraged a distributed, shared-nothing analytics cluster architecture, using columnar storage and a massively parallel processing query engine to optimize large-scale ad hoc queries and model training extracts. Functional capabilities emphasized in-database analytics and machine learning primitives, scalable query concurrency, and high-throughput ingestion to sustain continuous event and session data flows. Operational coverage included data science, analytics, live game operations, and product analytics workflows, with the Vertica Analytics Platform used as the central analytical store for feature pipelines and model scoring feeds. Deployment and configuration focused on cluster sizing, storage tiers, and query resource governance to balance exploratory and production inference workloads. Governance and workflow changes centered on centralized data catalogs, role-based access controls, and standardized SQL-based feature definitions to improve reproducibility of experiments and production model handoffs. The implementation placed emphasis on instrumentation of query patterns and schema design to support iterative feature development and operational analytics across Riot Games.
Riot Games Collaboration
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Audio Video and Web Conferencing Collaboration 2018 2018
Collaboration Collaboration 2018 2018
Collaboration Collaboration 2014 2015
Riot Games Content Management
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Digital Signing Content Management 2021 2021
Enterprise Content Management Content Management 2020 2020
Riot Games eCommerce
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Shipping Management eCommerce 2012 2012
Riot Games CRM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Customer Experience CRM 2020 2020
Customer Experience CRM 2017 2017
Customer Experience CRM 2018 2018
Customer Support CRM 2014 2014
Customer Support CRM 2017 2017
Customer Support CRM 2017 2017
Digital Advertising Platform CRM 2019 2019
Marketing Automation CRM 2018 2018
Marketing Automation CRM 2022 2022
Marketing Automation CRM 2022 2022
Marketing Automation, Customer Engagement CRM 2020 2020
Sales Automation, CRM, Sales Engagement CRM 2018 2018
Riot Games ITSM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Application Performance Management ITSM 2011 2011
IT Service Management ITSM 2020 2020
IT Service Management ITSM 2021 2021
Riot Games PLM and Engineering
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
3D Modeling PLM and Engineering 2020 2020
Riot Games PPM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Project Portfolio Management PPM 2020 2020
Riot Games TRM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Critical Event Management TRM 2020 2020
Treasury Management TRM 2022 2022
Riot Games PaaS
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Transactional Email PaaS 2014 2014
Transactional Email PaaS 2017 2017
Riot Games IaaS
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Application Hosting and Computing Services IaaS 2015 2015
Application Hosting and Computing Services IaaS 2014 2014
Application Hosting and Computing Services IaaS 2017 2017
Application Hosting and Computing Services IaaS 2023 2023
Content Delivery Network IaaS 2014 2014
Content Delivery Network IaaS 2011 2011
Content Delivery Network IaaS 2018 2018
Content Delivery Network IaaS 2018 2018
Database Management IaaS 2009 2009
Riot Games CyberSecurity
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Identity and Access Management (IAM) CyberSecurity 2021 2021

IT Decision Makers and Key Stakeholders at Riot Games

First Name Last Name Title Function Department Email Phone
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Apps Being Evaluated by Riot Games Executives

APPS RUN THE WORLD tracks software evaluation trends across 2 million companies worldwide, including buyer insights from Riot Games IT executives and key decision makers. As part of ARTW Buyer Intent and technographics insights, these findings provide useful visibility into the Riot Games digital transformation priorities and AI adoption trends.
Date Company Status Vendor Product Category Market
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FAQ - APPS RUN THE WORLD Riot Games Technographics
Riot Games is a Media organization based in United States, with around 4200 employees and annual revenues of $1.50 billion.
Riot Games operates a diverse technology stack with applications such as Oracle E-Business Suite, Greenhouse ATS and Vertica Analytics Platform, covering areas like ERP Financial, Applicant Tracking System and ML and Data Science Platforms.
Riot Games has invested in cloud applications and AI-driven platforms to optimize efficiency and growth, collaborating with vendors such as Oracle, Greenhouse and Vertica.
Riot Games recently adopted applications including OWS Hosting in 2023, Google Marketing Platform in 2022 and Google Campaign Manager in 2022, highlighting its ongoing modernization strategy.
APPS RUN THE WORLD maintains an up-to-date database of Riot Games’s key decision makers and IT executives, available to Premium subscribers.
Our research team continuously updates Riot Games’s profile with verified software purchases, vendor relationships, and digital initiatives identified from public and proprietary sources.
Subscribe to APPS RUN THE WORLD to access the complete Riot Games technographics profile, including detailed breakdowns by category, vendor, and IT decision makers.