Boston, 2210, MA,
United States
Boston Children'S Museum Technographics
Discover the latest software purchases and digital transformation initiatives being undertaken by Boston Children'S Museum and its business and technology executives. Each quarter our research team identifies on-prem and cloud applications that are being used by the 153 Boston Children'S Museum employees from the public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources.
During our research, we have identified that Boston Children'S Museum has purchased the following applications: Stripe Payments for Payment Processing in 2020, Autodesk Tinkercad for 3D Modeling in 2018, Libsyn for Application Hosting and Computing Services in 2021 and the related IT decision-makers and key stakeholders.
Our database provides customer insight and contextual information on which enterprise applications and software systems Boston Children'S Museum is running and its propensity to invest more and deepen its relationship with Stripe , Autodesk , Libsyn or identify new suppliers as part of their overall Digital and IT transformation projects to stay competitive, fend off threats from disruptive forces, or comply with internal mandates to improve overall enterprise efficiency.
We have been analyzing Boston Children'S Museum revenues, which have grown to $12.0 million in 2024, plus its IT budget and roadmap, cloud software purchases, aggregating massive amounts of data points that form the basis of our forecast assumptions for Boston Children'S Museum intention to invest in emerging technologies such as AI, Machine Learning, IoT, Blockchain, Autonomous Database or in cloud-based ERP, HCM, CRM, EPM, Procurement or Treasury applications.
ERP Financial Management
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
| Stripe | Legacy | Stripe Payments | Payment Processing | ERP Financial Management | n/a | 2020 | 2020 |
|
PLM and Engineering
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
| Autodesk | Legacy | Autodesk Tinkercad | 3D Modeling | PLM and Engineering | n/a | 2018 | 2018 |
In 2018, Boston Children's Museum used Autodesk Tinkercad within its Education and STEAM programs. Autodesk Tinkercad is a 3D Modeling application used by museum education staff to teach K 12 students and museum visitors basic modeling and 3D printing workflows. The museum ran Tinkercad driven activities during CreatedBy Maker events to support hands on learning and public outreach across its United States programming.
Tinkercad usage focused on browser based model creation, shape building, simple assembly workflows, and export functions aligned to 3D printing, enabling tangible maker outputs during workshops. Operational scope centered on museum education teams and front line facilitators running scheduled CreatedBy Maker events and drop in workshops, with activity workflows structured around guided modeling lessons and export for printing. Governance was programmatic, with museum education staff integrating Autodesk Tinkercad into lesson plans and event schedules to standardize hands on STEAM delivery.
|
IaaS
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
|---|---|---|---|---|---|---|---|---|
| Libsyn | Legacy | Libsyn | Application Hosting and Computing Services | IaaS | n/a | 2021 | 2021 |
In 2021 Boston Children'S Museum implemented Libsyn to host and deliver audio and media content on its public website. The deployment is aligned with Application Hosting and Computing Services and uses Libsyn for hosted media storage, RSS feed distribution, embeddable players, content scheduling, and publisher-facing analytics that are typical for the category. Libsyn is embedded into the museum website to centralize podcast and audio distribution and provide public playback without relying on the site origin server for media delivery.
Operational coverage focused on the museum marketing and education communications functions, enabling editorial publishing workflows and scheduled episode releases. The implementation leverages Libsyn's hosted infrastructure to shift media delivery and bandwidth responsibilities off the museum web hosting, and integrates through embedded players and syndicated feeds into web pages. Governance emphasis was placed on publisher accounts and content approval workflows to control public releases and manage ongoing content operations.
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