Kyoto, 601-8501,
Japan
Nintendo Co. Technographics
Discover the latest software purchases and digital transformation initiatives being undertaken by Nintendo Co. and its business and technology executives. Each quarter our research team identifies on-prem and cloud applications that are being used by the 6717 Nintendo Co. employees from the public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources.
During our research, we have identified that Nintendo Co. has purchased the following applications: Amazon EC2 for Application Hosting and Computing Services in 2021, Sui Blockchain Platform for Blockchain Platform in 2023, CheckFlow for Business Process Management in 2023 and the related IT decision-makers and key stakeholders.
Our database provides customer insight and contextual information on which enterprise applications and software systems Nintendo Co. is running and its propensity to invest more and deepen its relationship with Amazon Web Services (AWS) , Microsoft , Sui or identify new suppliers as part of their overall Digital and IT transformation projects to stay competitive, fend off threats from disruptive forces, or comply with internal mandates to improve overall enterprise efficiency.
We have been analyzing Nintendo Co. revenues, which have grown to $12.46 billion in 2024, plus its IT budget and roadmap, cloud software purchases, aggregating massive amounts of data points that form the basis of our forecast assumptions for Nintendo Co. intention to invest in emerging technologies such as AI, Machine Learning, IoT, Blockchain, Autonomous Database or in cloud-based ERP, HCM, CRM, EPM, Procurement or Treasury applications.
IaaS
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
| Amazon Web Services (AWS) | Legacy | Amazon EC2 | Application Hosting and Computing Services | IaaS | n/a | 2021 | 2021 | ||
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Application Hosting and Computing Services | IaaS |
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2016 | 2016 |
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Cloud Storage | IaaS |
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2015 | 2015 |
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Content Delivery Network | IaaS |
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2015 | 2015 |
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Blockchain
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
| Sui | Legacy | Sui Blockchain Platform | Blockchain Platform | Blockchain | n/a | 2023 | 2023 | In 2023, Nintendo Co. implemented Sui Blockchain Platform as a Blockchain Platform to support digital asset management within its Pokémon Home ecosystem. The Sui Blockchain Platform deployment is connected to a Pokémon Home update that introduced a mobile-only medal asset, which the app describes as tradable and giftable among players. Deployment signals include explicit integration points with Parasol Technologies recorded in Pokémon Home privacy terms for multiple language versions, where Parasol is listed alongside development partners rather than grouped only with standard service providers, suggesting elevated platform-level access. The medal feature being available only on mobile and not on Switch indicates a staged, lower-risk operational rollout focused on mobile clients. Configuration and functional scope align with core Blockchain Platform capabilities, including tokenization of limited-edition digital souvenirs, provenance and ownership records, and onchain registration used behind the scenes while avoiding direct crypto exposure to end users. The Sui Blockchain Platform is described in this context as an infrastructure layer to support gifting, peer-to-peer trades, and verifiable asset records, enabling an offchain in-game currency model that remains onchain for Nintendo’s internal control. Operational coverage concentrates on Pokémon Home asset management, account linking, and marketplace interaction monitoring, with governance changes surfaced through updated privacy terms and selective regional language deployment. This implementation emphasizes background asset security and ownership controls rather than public-facing token markets, and it reflects a cautious, experimental adoption of blockchain infrastructure within a core consumer app. | |
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Blockchain Platform | Blockchain |
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2023 | 2023 |
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ERP Services and Operations
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
| Checkflow | Legacy | CheckFlow | Business Process Management | ERP Services and Operations | n/a | 2023 | 2023 | In 2023, Nintendo Co. implemented CheckFlow, a Business Process Management application. The deployment is associated with Nintendo Japan operations and is likely focused on running recurring operational checklists and compliance standard operating procedures, improving visibility and centralized control. CheckFlow was configured to support checklist templates, scheduled recurring tasks, role based task assignments, sequential and parallel approval workflows, and audit trail capture consistent with Business Process Management functional patterns. Configuration likely emphasized checklist orchestration, automated reminders, and configurable escalation rules to enforce SOP compliance across operational teams. Module usage such as IT checklists, QA inspections, and compliance checklists is inferred from CheckFlow's published use cases rather than from a Nintendo case study or press release. Public information does not specify third party system integrations or implementation partners, so system connectivity and data exchange surfaces are not documented for this deployment. Governance appears oriented to centralized control and improved operational visibility, supporting standardized procedures and accountable task ownership across sites in Japan. The narrative that CheckFlow improves visibility and centralized control is drawn from vendor roster context and product capabilities rather than an explicit Nintendo statement. |
Collaboration
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
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Collaboration | Collaboration |
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2016 | 2016 |
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CRM
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
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Customer Analytics | CRM |
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2020 | 2020 |
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Customer Experience | CRM |
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2018 | 2018 |
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Customer Support | CRM |
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2016 | 2016 |
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Customer Support | CRM |
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2016 | 2016 |
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Data Management Platform | CRM |
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2018 | 2018 |
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Marketing Automation | CRM |
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2020 | 2020 |
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Content Management
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
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Digital Signing | Content Management |
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2021 | 2021 |
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eCommerce
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
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eCommerce | eCommerce |
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2020 | 2020 |
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ITSM
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
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IT Service Management | ITSM |
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2020 | 2020 |
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CyberSecurity
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
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Secure Email Gateways (SEGs) | CyberSecurity |
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2020 | 2020 |
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PaaS
Vendor |
Previous System |
Application |
Category |
Market |
VAR/SI |
When |
Live |
Insight |
Insight Source |
|---|---|---|---|---|---|---|---|---|---|
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Transactional Email | PaaS |
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2012 | 2012 |
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| First Name | Last Name | Title | Function | Department | Phone | |
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| Date | Company | Status | Vendor | Product | Category | Market |
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