AI Buyer Insights:

Swedbank, a Temenos T24 customer evaluated Oracle Flexcube

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Michelin, an e2open customer evaluated Oracle Transportation Management

Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Cantor Fitzgerald, a Kyriba Treasury customer evaluated GTreasury

Swedbank, a Temenos T24 customer evaluated Oracle Flexcube

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Michelin, an e2open customer evaluated Oracle Transportation Management

Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Cantor Fitzgerald, a Kyriba Treasury customer evaluated GTreasury

GSN Games Tech Stack and Enterprise Applications

GSN Games HCM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
ADP Legacy ADP Workforce Now Core HR HCM n/a 2015 2018
In 2015, GSN Games implemented ADP Workforce Now. The deployment used ADP Workforce Now, classified as Core HR, and incorporated ADP Time and Attendance to support payroll time capture, with the Manager of Payroll identified as the primary system user. Implementation centered on Core HR capabilities including employee data management, payroll processing, and time and attendance workflows. ADP Workforce Now was configured for centralized payroll runs, time collection validation, and manager level approvals to align HR and payroll operational tasks. Architecture followed a vendor hosted SaaS model, with ADP Time and Attendance feeding validated time records into ADP Workforce Now for end to end payroll calculation and pay file preparation. The configuration supported HR and payroll operational coverage across the United States and linked time capture directly to payroll processing workflows. Governance emphasized payroll ownership and manager approvals, assigning the Manager of Payroll responsibility for operational control and exception handling. The implementation standardized payroll related workflows and centralized employee records inside ADP Workforce Now, establishing formal controls for HR and payroll functions.
Recruiting, Applicant Tracking System HCM 2014 2014
Time and Attendance HCM 2015 2018
GSN Games AI-Powered Application
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
GumGum Legacy GumGum Artificial Intelligence Marketing AI-Powered Application n/a 2020 2020
In 2020 GSN Games deployed GumGum on its public website to enable contextual advertising and on site programmatic media activation. GSN Games uses GumGum, an Artificial Intelligence Marketing application, to support marketing and digital advertising functions. The implementation is focused on embedding the GumGum client integration into site pages to surface contextual placements and extract content signals. GumGum was configured to deliver core Artificial Intelligence Marketing capabilities including contextual signal analysis, creative targeting, and measurement for digital advertising, aligning to marketing and media buying workflows. The deployment emphasizes content taxonomy, creative-to-content mapping, and tag management to standardize how ad units are matched to editorial contexts. GumGum integration feeds site-level contextual data into downstream programmatic channels and reporting workflows. Operational ownership resides with GSN Games marketing, digital experience, and media operations teams and the scope is the public-facing website. Governance centered on content classification rules, creative playbooks, and operational controls for ad placement to ensure consistent contextual targeting across site properties. The implementation documents and standardizes contextual targeting processes to support ongoing optimization of GumGum within GSN Games marketing operations.
GSN Games Collaboration
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Zoom Video Communications Legacy Zoom Audio Video and Web Conferencing Collaboration n/a 2021 2021
In 2021, GSN Games implemented Zoom for Audio Video and Web Conferencing. The deployment is referenced on the company website and establishes Zoom as the primary web conferencing surface for external access and internal collaboration. The implementation uses Zoom's core functional modules consistent with the Audio Video and Web Conferencing category, including scheduled meetings, real-time video conferencing, screen sharing, and webinar-style sessions. Configuration focuses on browser-based join flows and meeting orchestration, and the Zoom application is provisioned to support both interactive sessions and one-to-many presentations. Operational coverage spans internal collaboration and external-facing engagement, and the Zoom deployment is available to GSN Games' approximately 600 employees. Administration and access control are implemented alongside the website integration to enable public meeting access and corporate communication workflows.
Collaboration Collaboration 2017 2017
GSN Games Content Management
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Digital Signing Content Management 2021 2021
GSN Games CRM
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Customer Support CRM 2015 2015
Customer Support CRM 2018 2018
Digital Advertising Platform CRM 2020 2020
Digital Advertising Platform CRM 2019 2019
Marketing Automation, Customer Engagement CRM 2020 2020
GSN Games IaaS
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Application Hosting and Computing Services IaaS 2019 2019
Cloud Storage IaaS 2019 2019
Content Delivery Network IaaS 2021 2021
Content Delivery Network IaaS 2019 2019
Content Delivery Network IaaS 2020 2020
GSN Games CyberSecurity
Vendor
Previous System
Application
Category
Market
VAR/SI
When
Live
Insight
Identity and Access Management (IAM) CyberSecurity 2021 2021

IT Decision Makers and Key Stakeholders at GSN Games

First Name Last Name Title Function Department Email Phone
Chief People Officer CXO HR
HR Business Partner Manager HR
Executive Director, Human Resources Director HR
Director, Information Technology Director IT
Executive Director, Digital Marketing & Product Management Director Marketing
Vice President, Research and Digital Marketing VP Marketing
Director, Growth Marketing Director Marketing

Apps Being Evaluated by GSN Games Executives

APPS RUN THE WORLD tracks software evaluation trends across 2 million companies worldwide, including buyer insights from GSN Games IT executives and key decision makers. As part of ARTW Buyer Intent and technographics insights, these findings provide useful visibility into the GSN Games digital transformation priorities and AI adoption trends.
Date Company Status Vendor Product Category Market
No data found
FAQ - APPS RUN THE WORLD GSN Games Technographics
GSN Games is a Leisure and Hospitality organization based in United States, with around 600 employees and annual revenues of $250.0 million.
GSN Games operates a diverse technology stack with applications such as ADP Workforce Now, GumGum and Zoom, covering areas like Core HR, Artificial Intelligence Marketing and Audio Video and Web Conferencing.
GSN Games has invested in cloud applications and AI-driven platforms to optimize efficiency and growth, collaborating with vendors such as ADP, GumGum and Zoom Video Communications.
GSN Games recently adopted applications including Zoom in 2021, DocuSign eSignature in 2021 and Amazon Elastic Load Balancing (ELB) in 2021, highlighting its ongoing modernization strategy.
APPS RUN THE WORLD maintains an up-to-date database of GSN Games’s key decision makers and IT executives, available to Premium subscribers.
Our research team continuously updates GSN Games’s profile with verified software purchases, vendor relationships, and digital initiatives identified from public and proprietary sources.
Subscribe to APPS RUN THE WORLD to access the complete GSN Games technographics profile, including detailed breakdowns by category, vendor, and IT decision makers.