List of Browzwear Lotta Customers
Singapore, 188959,
Singapore
Since 2010, our global team of researchers has been studying Browzwear Lotta customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Browzwear Lotta for 3D Modeling from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Browzwear Lotta for 3D Modeling include: MAS Holdings, a Sri Lanka based Manufacturing organisation with 100000 employees and revenues of $2.40 billion, Perry Ellis, a United States based Retail organisation with 2400 employees and revenues of $863.0 million, Paladin Sports Australia, a Australia based Manufacturing organisation with 75 employees and revenues of $20.0 million and many others.
Contact us if you need a completed and verified list of companies using Browzwear Lotta, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Browzwear Lotta customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight | Insight Source |
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MAS Holdings | Manufacturing | 100000 | $2.4B | Sri Lanka | Browzwear | Browzwear Lotta | 3D Modeling | 2017 | n/a | In 2017, MAS Holdings implemented Browzwear Lotta as part of a broader Browzwear suite within its Digital Product Creation Centre of Excellence. The deployment focused on 3D Modeling capabilities to accelerate product creation, digitize materials, and enable co-creation with global brands, supporting the production of thousands of 3D styles annually and materially shortening lead times. Browzwear Lotta was configured to support virtual sampling and real-time garment visualization, leveraging digital material libraries and pattern-to-3D workflows to streamline design iterations. Configuration prioritized usability for design teams and reuse of digital materials to accelerate co-creation cycles. The implementation was embedded into MAS Holdings design and product development workflows across its global operations, with the Digital Product Creation Centre of Excellence providing centralized governance and standards for model and material assets. Operational coverage included MAS design centers and product development teams, aligning workflows for brand collaboration and iterative development. Governance centered on the DPC Centre of Excellence, which orchestrated rollout, asset governance, and co-creation processes with brand partners. Outcomes reported by the program included driving thousands of 3D styles annually and materially shortened lead times through digitized materials and accelerated design-to-sample cycles. | |
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Paladin Sports Australia | Manufacturing | 75 | $20M | Australia | Browzwear | Browzwear Lotta | 3D Modeling | 2022 | n/a | In 2022 Paladin Sports Australia integrated Browzwear Lotta into its design and production workflow as part of a targeted 3D Modeling adoption for the company’s teamwear business across Australia and international markets. The Browzwear case study documents end-to-end 3D adoption for design and tech packs and frames the implementation as a cross-functional initiative spanning design and production teams. Browzwear Lotta was applied to core 3D Modeling capabilities including design visualization, virtual sampling, and structured tech pack generation, enabling designers to iterate digitally rather than produce physical prototypes. The implementation emphasized virtual sample review and reduced physical sample handoffs, with the 3D tools embedded into existing design workflows to shorten iteration cycles. Operational coverage focused on design and production functions supporting teamwear lines, with the case study describing rollout across local and export channels. Explicit outcomes reported by Paladin include a reduction in sample issuance time by approximately 50 percent, fewer sample iterations, and an accelerated time-to-market for its teamwear business. | |
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Perry Ellis | Retail | 2400 | $863M | United States | Browzwear | Browzwear Lotta | 3D Modeling | 2017 | n/a | In 2017, Perry Ellis implemented Browzwear Lotta to establish a validated digital library that enables designers and technical teams to collaborate across product development in the United States. The deployment paired Browzwear Lotta with Browzwear VStitcher to support a unified 3D Modeling workflow, allowing styling and visual review to occur within validated blocks while preserving pattern integrity. The implementation focused on building reusable validated blocks and digital garments as core functional capabilities, enabling designers to style directly in Browzwear Lotta and technical teams to perform fit validation and virtual sampling in Browzwear VStitcher. The solution targeted product development and design functions, and it was explicitly used to drastically reduce physical salesman samples while speeding development cycles and improving fit validation in the US market. Operationally the rollout emphasized collaboration workflows between design and technical teams, governance of validated blocks to preserve pattern integrity, and centralized management of the digital library for reuse across styles. Perry Ellis used Browzwear Lotta and Browzwear VStitcher together to instrument 3D Modeling processes rather than introduce additional named integrations, concentrating on validated assets, version control, and virtual sample review as the primary governance mechanisms. |
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