List of mod.io Customers
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Since 2010, our global team of researchers has been studying mod.io customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased mod.io for Content Management from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using mod.io for Content Management include: Focus Entertainment, a France based Professional Services organisation with 590 employees and revenues of $210.0 million, Skater Xl, a United States based Media organisation with 10 employees and revenues of $20.0 million, Amplitude Studios, a France based Media organisation with 170 employees and revenues of $16.0 million and many others.
Contact us if you need a completed and verified list of companies using mod.io, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The mod.io customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight | Insight Source |
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Amplitude Studios | Media | 170 | $16M | France | Mod.io | mod.io | Content Management | 2021 | n/a | In 2021, Amplitude Studios integrated mod.io to add cross-platform mod support to Humankind as part of the Fabius Maximus update, positioning the deployment within the Content Management category for user generated content. The integration enabled player created maps and mods to be shared and discovered across storefronts, and made community content directly accessible from inside the game. The implementation centered on mod.io powered UGC capabilities, including mod hosting and distribution, cross-platform synchronization, and in-game content discovery and installation workflows. Configuration work focused on packaging and version handling consistent with standard content management patterns for mods, and on exposing creator upload and publishing paths to the game’s UI. Operational coverage for the rollout was global across PC storefronts and Xbox Game Pass for PC, extending Humankind’s creator ecosystem beyond a single storefront. The deployment integrated storefront delivery mappings and runtime mod retrieval into the game client, enabling creators to publish content that is consumable across supported PC channels. Governance changes established by the rollout included formalized publishing workflows for creators and an in-game content ingestion path, which aligned community publishing with the game’s release cadence. The rollout expanded the game’s creator ecosystem and made community content directly available in-game, increasing replayability and community engagement. | |
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Focus Entertainment | Professional Services | 590 | $210M | France | Mod.io | mod.io | Content Management | 2023 | n/a | In 2023, Focus Entertainment integrated mod.io into its title Hotel Renovator as a Content Management implementation to enable user generated content and in game sharing of player created hotel designs and assets. The integration was announced on August 3, 2023 and launched on PC with console support planned, establishing mod.io as the platform for community authored furniture and room designs. The implementation provisions publishing and downloading workflows so players can publish and download community made furniture and room designs, and supports mod distribution alongside DLC to sustain ongoing engagement. Operational scope is centered on the Hotel Renovator game and its player community, and the deployment leverages mod.io capabilities typical of Content Management solutions such as asset hosting, content discovery, and versioned UGC workflows to manage creator submissions and in game distribution. | |
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Skater Xl | Media | 10 | $20M | United States | Mod.io | mod.io | Content Management | 2020 | n/a | In 2020, Skater Xl integrated mod.io to deliver a cross-platform user generated content pipeline, extending Content Management capabilities for the Skater XL title. Easy Day Studios integrated mod.io to provide an in-game mod browser and UGC delivery path that surfaced community maps, gear and skins directly inside the game. The implementation centered on the mod.io application as the content management and distribution layer, providing in-game discovery, packaging and installation workflows for user created content. Functional modules implemented included an in-game mod browser, content discovery and cataloging, and an installation flow that reduced friction for players to download and enable community content. Deployment coverage launched across PC and consoles in December 2020, enabling synchronized access to community submissions and an in-game storefront style experience on multiple platforms. Operational scope focused on player community ingestion and publisher-side content provisioning for the title, with the integration exposing UGC workflows to the product and live service teams. The integration produced clear adoption signals, the initial content drop contained roughly 250 plus items and the launch produced record-day downloads, increasing engagement and content velocity for Skater XL. Skater Xl mod.io Content Management work shifted how community content was discovered and delivered, driving a sustained uplift in title content availability and player-driven catalog growth. |
Buyer Intent: Companies Evaluating mod.io
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