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Cantor Fitzgerald, a Kyriba Treasury customer evaluated GTreasury

Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Swedbank, a Temenos T24 customer evaluated Oracle Flexcube

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Michelin, an e2open customer evaluated Oracle Transportation Management

Cantor Fitzgerald, a Kyriba Treasury customer evaluated GTreasury

Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

Swedbank, a Temenos T24 customer evaluated Oracle Flexcube

Moog, an UKG AutoTime customer evaluated Workday Time and Attendance

Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Michelin, an e2open customer evaluated Oracle Transportation Management

List of mod.io Customers

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Logo Customer Industry Empl. Revenue Country Vendor Application Category When SI Insight Insight Source
Amplitude Studios Media 170 $16M France Mod.io mod.io Content Management 2021 n/a In 2021, Amplitude Studios integrated mod.io to add cross-platform mod support to Humankind as part of the Fabius Maximus update, positioning the deployment within the Content Management category for user generated content. The integration enabled player created maps and mods to be shared and discovered across storefronts, and made community content directly accessible from inside the game. The implementation centered on mod.io powered UGC capabilities, including mod hosting and distribution, cross-platform synchronization, and in-game content discovery and installation workflows. Configuration work focused on packaging and version handling consistent with standard content management patterns for mods, and on exposing creator upload and publishing paths to the game’s UI. Operational coverage for the rollout was global across PC storefronts and Xbox Game Pass for PC, extending Humankind’s creator ecosystem beyond a single storefront. The deployment integrated storefront delivery mappings and runtime mod retrieval into the game client, enabling creators to publish content that is consumable across supported PC channels. Governance changes established by the rollout included formalized publishing workflows for creators and an in-game content ingestion path, which aligned community publishing with the game’s release cadence. The rollout expanded the game’s creator ecosystem and made community content directly available in-game, increasing replayability and community engagement.
Focus Entertainment Professional Services 590 $210M France Mod.io mod.io Content Management 2023 n/a In 2023, Focus Entertainment integrated mod.io into its title Hotel Renovator as a Content Management implementation to enable user generated content and in game sharing of player created hotel designs and assets. The integration was announced on August 3, 2023 and launched on PC with console support planned, establishing mod.io as the platform for community authored furniture and room designs. The implementation provisions publishing and downloading workflows so players can publish and download community made furniture and room designs, and supports mod distribution alongside DLC to sustain ongoing engagement. Operational scope is centered on the Hotel Renovator game and its player community, and the deployment leverages mod.io capabilities typical of Content Management solutions such as asset hosting, content discovery, and versioned UGC workflows to manage creator submissions and in game distribution.
Skater Xl Media 10 $20M United States Mod.io mod.io Content Management 2020 n/a In 2020, Skater Xl integrated mod.io to deliver a cross-platform user generated content pipeline, extending Content Management capabilities for the Skater XL title. Easy Day Studios integrated mod.io to provide an in-game mod browser and UGC delivery path that surfaced community maps, gear and skins directly inside the game. The implementation centered on the mod.io application as the content management and distribution layer, providing in-game discovery, packaging and installation workflows for user created content. Functional modules implemented included an in-game mod browser, content discovery and cataloging, and an installation flow that reduced friction for players to download and enable community content. Deployment coverage launched across PC and consoles in December 2020, enabling synchronized access to community submissions and an in-game storefront style experience on multiple platforms. Operational scope focused on player community ingestion and publisher-side content provisioning for the title, with the integration exposing UGC workflows to the product and live service teams. The integration produced clear adoption signals, the initial content drop contained roughly 250 plus items and the launch produced record-day downloads, increasing engagement and content velocity for Skater XL. Skater Xl mod.io Content Management work shifted how community content was discovered and delivered, driving a sustained uplift in title content availability and player-driven catalog growth.
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