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List of SideFX Houdini Customers

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Logo Customer Industry Empl. Revenue Country Vendor Application Category When SI Insight
DNEG Media 1000 $700M United Kingdom SideFX SideFX Houdini 3D Modeling 2021 n/a
In 2021, DNEG implemented SideFX Houdini for 3D Modeling across its feature-film VFX pipelines. The deployment focused on VFX and 3D modeling for feature-film production across DNEG's global studios, notably Vancouver and Montreal, supporting production work on Dune. Configuration emphasized procedural environment generation and large-scale particle and heightfield simulation, inferred from case study descriptions. SideFX Houdini's node-based procedural workflows were applied to drive sand, dune and environment simulations, enabling iterative artist-controlled simulation passes and asset grooming. Houdini was used to produce simulation geometry and volumetric caches that integrate into downstream rendering and compositing stages of the film pipeline. Operational coverage included VFX departments responsible for environment creation and effects, with studio-level rollout in Vancouver and Montreal and coordinated shot handoff and version management across sites. Governance centered on pipeline integration, standardized procedural rigs and artist workflows to maintain consistency for large-scale simulations across sequences. Workflows emphasized repeatability and parameterization to support rapid iteration during editorial and VFX review cycles. SideFX Houdini produced the photoreal desert sequences for Dune through large-scale sand and dune simulations, demonstrating its role in DNEG's 3D Modeling and environment creation workflows. The DNEG SideFX Houdini 3D Modeling implementation shows alignment of procedural simulation capabilities to feature-film VFX production needs.
Framestore Media 3000 $1.6B United Kingdom SideFX SideFX Houdini 3D Modeling 2025 n/a
In 2025, Framestore deployed SideFX Houdini to support its VFX and 3D work for film and television in the United Kingdom. The deployment positions SideFX Houdini as a core 3D Modeling application used for procedural city building, large scale destruction and creature effects across recent productions, enabling rapid iteration and high realism. Implementation emphasized node based procedural workflows and the assetization of city building and simulation toolsets. Inferred use of Houdini destruction, crowd and character FX toolsets was applied to create repeatable digital assets and simulation driven pipelines that support iterative shot development and high fidelity creature effects. SideFX Houdini was embedded into Framestore production pipelines at the shot level, integrating with asset management, render submission and compositing handoffs to maintain version control and compositing-ready outputs. Operational coverage focused on Framestore VFX departments delivering film and television projects in the UK, with tool deployment across layout, simulation and final effects teams. Governance centered on standardized procedural assets, scene templates and review workflows, alongside automation for simulation caching and file versioning to reduce manual rebuilds and accelerate iteration. Framestore used SideFX Houdini on recent productions to achieve rapid iteration and high realism in complex city build, destruction and creature effect sequences.
Ubisoft Canada Media 4000 $500M Canada SideFX SideFX Houdini 3D Modeling 2018 n/a
In 2018, Ubisoft Canada implemented SideFX Houdini as a 3D Modeling application to support games and 3D environment creation for Far Cry 5. The Ubisoft Montreal team used SideFX Houdini and Houdini Engine to procedurally generate terrain, biomes and asset placement at world scale, enabling faster content creation for open world levels. The implementation centered on procedural world generation capabilities, leveraging node based procedural graphs and reusable digital assets to automate large scale environment assembly. Houdini Engine was embedded into Ubisoft Montreal in house editors to expose procedural tools to artists and level designers, allowing artist driven parameterization of terrain and asset distribution while retaining centrally authored procedural generators. Operationally the deployment targeted environment art and level design groups within Ubisoft Montreal in Canada, integrating procedural generation into existing content creation pipelines and editor toolchains. The integration focused on automated asset placement and biome definition workflows, with Houdini Engine providing a runtime bridge between SideFX Houdini authored assets and the studio editors used by production teams. Governance and rollout emphasized pipeline ownership and editorial control, with procedural digital assets maintained as versioned content and authoring workflows aligned to environment and gameplay requirements. The outcome reported in developer write ups was faster world scale content creation for Far Cry 5, reflecting SideFX Houdini use in a 3D Modeling role for large open world production.
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FAQ - APPS RUN THE WORLD SideFX Houdini Coverage

SideFX Houdini is a 3D Modeling solution from SideFX.

Companies worldwide use SideFX Houdini, from small firms to large enterprises across 21+ industries.

Organizations such as Framestore, DNEG and Ubisoft Canada are recorded users of SideFX Houdini for 3D Modeling.

Companies using SideFX Houdini are most concentrated in Media, with adoption spanning over 21 industries.

Companies using SideFX Houdini are most concentrated in United Kingdom and Canada, with adoption tracked across 195 countries worldwide. This global distribution highlights the popularity of SideFX Houdini across Americas, EMEA, and APAC.

Companies using SideFX Houdini range from small businesses with 0-100 employees - 0%, to mid-sized firms with 101-1,000 employees - 33.33%, large organizations with 1,001-10,000 employees - 66.67%, and global enterprises with 10,000+ employees - 0%.

Customers of SideFX Houdini include firms across all revenue levels — from $0-100M, to $101M-$1B, $1B-$10B, and $10B+ global corporations.

Contact APPS RUN THE WORLD to access the full verified SideFX Houdini customer database with detailed Firmographics such as industry, geography, revenue, and employee breakdowns as well as key decision makers in charge of 3D Modeling.