List of Vizrt Viz Flowics Customers
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Since 2010, our global team of researchers has been studying Vizrt Viz Flowics customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Vizrt Viz Flowics for Content Management from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Vizrt Viz Flowics for Content Management include: TelevisaUnivision, a United States based Media organisation with 8000 employees and revenues of $5.10 billion, National Lacrosse League, a United States based Leisure and Hospitality organisation with 215 employees and revenues of $43.0 million, Taegu Broadcasting Corporation, a South Korea based Media organisation with 116 employees and revenues of $33.0 million and many others.
Contact us if you need a completed and verified list of companies using Vizrt Viz Flowics, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Vizrt Viz Flowics customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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National Lacrosse League | Leisure and Hospitality | 215 | $43M | United States | Vizrt | Vizrt Viz Flowics | Content Management | 2022 | n/a |
In 2022, National Lacrosse League implemented Vizrt Viz Flowics as its primary graphics engine. Vizrt Viz Flowics was deployed under the Content Management category to power remote and cloud production workflows for live game broadcasts in the United States.
The implementation centralized template-driven graphics creation and automated runtime graphics control, specifically automating scorebugs, statistics rendering, and insert graphics. Vizrt Viz Flowics was configured to operate as a cloud-oriented orchestration layer that supports template binding, automation rules, and real-time rendering for broadcast playout.
Integration was performed using Viz Data Connectors to consume Sportzcast scoreboard feeds and the league's stats API, enabling data-driven updates and fan engagement graphics. Those integrations connected live scoreboard and stats endpoints directly to Vizrt Viz Flowics templates so scorebugs and statistics update automatically during live production.
The deployment served sports broadcast production across NLL live game broadcasts in the U.S., reducing on-site hardware and travel costs through remote production workflows. Governance centered on Vizrt Viz Flowics as the primary graphics engine, shifting operational control to a cloud-based graphics workflow and enabling automated broadcast graphics orchestration.
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Taegu Broadcasting Corporation | Media | 116 | $33M | South Korea | Vizrt | Vizrt Viz Flowics | Content Management | 2024 | n/a |
In 2024, Taegu Broadcasting Corporation implemented Vizrt Viz Flowics for Content Management to support broadcast production and newsroom graphics ahead of the April 2024 South Korean general election. The deployment focused on in‑house production of a complete, data driven elections graphics package for live and recorded election coverage.
The implementation used Viz Flowics cloud HTML5 templates and Google Sheets data integration to enable template based animated graphics, data driven rendering, and automated feed updates. Vizrt Viz Flowics was configured to centralize graphics authoring and enable rapid template changes and faster turnaround for newsroom workflows.
Operational coverage concentrated on Taegu Broadcasting Corporation’s newsroom and broadcast production teams, replacing work previously outsourced to an external graphics agency. The broadcaster reported that moving graphics production in‑house with Vizrt Viz Flowics and Google Sheets connectivity saved approximately USD 30,000 and shortened production cycles for election coverage.
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TelevisaUnivision | Media | 8000 | $5.1B | United States | Vizrt | Vizrt Viz Flowics | Content Management | 2023 | n/a |
In 2023, TelevisaUnivision implemented Vizrt Viz Flowics as a Content Management solution to enhance sports and digital audience engagement. The deployment targeted TUDN programming across the United States and Mexico, aiming to add interactive second screen and social engagement experiences for viewers while streamlining remote production workflows.
The implementation leveraged Vizrt Viz Flowics Second Screen and Middleware modules to unify real-time viewer interaction across studios, websites and social platforms. Second Screen capabilities were used to create synchronized on-screen prompts and web/social interaction points, while the Middleware module provided orchestration of event data and viewer inputs for consistent presentation and routing to production systems.
Architecturally the rollout centralized interaction orchestration so remote production teams could ingest, moderate and push viewer-driven assets into live studio playout and web channels. Operational coverage included studio production environments, remote production operators, digital editorial teams and website/social channel managers, enabling coordinated workflows between broadcast playout and online engagement systems.
Governance and process changes emphasized centralized control of viewer interactions and a unified content-to-ad pipeline across regions, with editorial and production handoffs redefined to support real-time engagement. The case study cites expanded on-screen and digital advertising opportunities as an outcome of the Vizrt Viz Flowics implementation.
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