List of Autodesk Mudbox Customers
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Since 2010, our global team of researchers has been studying Autodesk Mudbox customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Autodesk Mudbox for 3D Modeling from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Autodesk Mudbox for 3D Modeling include: DreamWorks Animation, a United States based Media organisation with 3500 employees and revenues of $410.0 million, Sony Pictures Imageworks, a Canada based Media organisation with 1300 employees and revenues of $280.0 million, Weta Fx New Zealand, a New Zealand based Media organisation with 1200 employees and revenues of $120.0 million and many others.
Contact us if you need a completed and verified list of companies using Autodesk Mudbox, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Autodesk Mudbox customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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DreamWorks Animation | Media | 3500 | $410M | United States | Autodesk | Autodesk Mudbox | 3D Modeling | 2009 | n/a |
In 2009, DreamWorks Animation integrated Autodesk Mudbox into its Linux based production pipeline to extend 3D Modeling capabilities for feature animation. The Autodesk Mudbox deployment was executed in collaboration with Autodesk and targeted digital sculpting and texture painting for the studio's character creation workflows. This was a media and entertainment animation production deployment in the United States supporting creative and animation teams.
Autodesk Mudbox was configured to support high resolution character modeling and texture painting workflows, enabling artists to sculpt fine detail and paint high fidelity textures within the studio pipeline. The integration focused on embedding Mudbox authoring into asset preparation and shot production sequences, exposing tooling to modelers and texture artists for iterative refinement. The implementation established Autodesk Mudbox as the 3D Modeling application used by DreamWorks Animation for high resolution character sculpting and texturing.
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Sony Pictures Imageworks | Media | 1300 | $280M | Canada | Autodesk | Autodesk Mudbox | 3D Modeling | 2009 | n/a |
In 2009, Sony Pictures Imageworks integrated Autodesk Mudbox into its Linux production pipeline. Autodesk Mudbox provided sculpting and texture painting tools within the 3D Modeling category to support VFX and animation asset creation by studio artists.
The implementation embedded Autodesk Mudbox into Imageworks production workflows on Linux, aligning sculpting and texture painting capabilities with the studio asset pipeline in Canada. Functional modules implemented emphasized high resolution sculpting and texture painting as core 3D Modeling activities used by VFX and animation teams. The deployment was integrated into studio asset management and rendering processes rather than operated as an isolated desktop tool, which improved high resolution asset workflows for Imageworks film and animation projects.
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Weta Fx New Zealand | Media | 1200 | $120M | New Zealand | Autodesk | Autodesk Mudbox | 3D Modeling | 2005 | n/a |
In 2005, Weta FX New Zealand implemented Autodesk Mudbox as part of its VFX production pipeline for Peter Jackson's King Kong. Autodesk Mudbox, categorized in the 3D Modeling category, was applied to character and creature asset creation to support high-resolution sculpting and detailed surface work.
Artists at Weta FX used Autodesk Mudbox's brush-based sculpting and texture painting capabilities to create fine surface detail and generate displacement-ready high-resolution meshes for downstream rendering. The implementation emphasized interactive artist tooling on local workstations within the VFX art department and file-based exchange with the studio's modeling and rendering stages to maintain pipeline continuity.
Deployment was executed inside Weta's in-house production environment in New Zealand, where adoption influenced iterative pipeline practices and artist-driven feature development that helped inform Mudbox's subsequent commercial evolution. The use of Autodesk Mudbox at Weta FX New Zealand directly supported the character modeling business function and enabled delivery of the detailed creature assets required for the film.
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