List of Play Uliza Customers
Tokyo, 150-0043,
Japan
Since 2010, our global team of researchers has been studying Play Uliza customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Play Uliza for Collaboration from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Play Uliza for Collaboration include: BOAT RACE Edogawa, a Japan based Leisure and Hospitality organisation with 2000 employees and revenues of $500.0 million, M-1 Sports Media, a Japan based Leisure and Hospitality organisation with 15 employees and revenues of $34.0 million, KUTV, a Japan based Media organisation with 93 employees and revenues of $18.0 million, Boat Race Hamanako, a Japan based Leisure and Hospitality organisation with 50 employees and revenues of $5.0 million, Boat Race Biwako, a Japan based Leisure and Hospitality organisation with 50 employees and revenues of $5.0 million and many others.
Contact us if you need a completed and verified list of companies using Play Uliza, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Play Uliza customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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Ayanekaigai | Media | 10 | $1M | Japan | PLAY | Play Uliza | Collaboration | 2020 | n/a |
In 2020, Ayanekaigai deployed Play Uliza and is using Play Uliza on their website as a cloud hosted Collaboration platform to support its media publishing operations. The implementation targets a compact organization of about 10 employees, concentrating on editorial and production teams responsible for content creation, review and site publishing. The deployment uses a web embedded delivery model to surface collaborative editing and review directly within the public site workflow.
Play Uliza was configured with Collaboration capabilities typical for the category, including content sharing, role based access controls, commenting and review workflows, and real time collaboration features for editors and producers. Integration scope focused on embedding Play Uliza into the existing website front end and authoring processes rather than wide enterprise system integration. Governance centered on defined user roles, publishing approval steps and staged configuration to align controls and operational practices with the company size and media function.
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Boat Race Biwako | Leisure and Hospitality | 50 | $5M | Japan | PLAY | Play Uliza | Collaboration | 2019 | n/a |
In 2019, Boat Race Biwako implemented Play Uliza on its public website. Play Uliza is deployed as a Collaboration application embedded in the site front end, providing browser-based engagement capabilities that connect public visitors with operational teams. The deployment is delivered as an online hosted application and configured to surface interactive elements directly on the corporate web pages, aligning the Play Uliza Collaboration layer with visitor-facing workflows. This implementation places Play Uliza at the intersection of customer engagement and operational coordination for the leisure and hospitality venue.
The implementation emphasizes Collaboration capabilities common to the category, including real-time messaging, content publishing, and role-based administrative controls, configured for marketing and operations users. Governance relies on site-level administration and content publishing workflows to manage moderation, permissions, and staged content updates for public channels. Operational scope is focused on the website, supporting customer engagement, marketing communications, and event coordination across the organization. Play Uliza is therefore the primary Collaboration tool used to link visitor interactions on the Boat Race Biwako website with internal operational processes.
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BOAT RACE Edogawa | Leisure and Hospitality | 2000 | $500M | Japan | PLAY | Play Uliza | Collaboration | 2019 | n/a |
In 2019, BOAT RACE Edogawa deployed Play Uliza on its public website. Play Uliza is a Collaboration application embedded in the site to deliver interactive content and to support website-facing content workflows.
Implementation emphasizes web embedding and front-end delivery, with Play Uliza providing collaboration capabilities typical of the Collaboration category such as role-based content publishing, moderation workflows, and multimedia content embedding. Operational scope centers on the public website and the business functions of marketing and customer engagement, with configuration focused on content governance, editorial roles, and web publishing controls. The deployment is oriented toward customer-facing content orchestration rather than enterprise back-office automation.
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Leisure and Hospitality | 50 | $5M | Japan | PLAY | Play Uliza | Collaboration | 2019 | n/a |
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Media | 93 | $18M | Japan | PLAY | Play Uliza | Collaboration | 2020 | n/a |
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Leisure and Hospitality | 15 | $34M | Japan | PLAY | Play Uliza | Collaboration | 2019 | n/a |
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Buyer Intent: Companies Evaluating Play Uliza
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