List of Idomoo Customers
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Since 2010, our global team of researchers has been studying Idomoo customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Idomoo for Video Editing from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Idomoo for Video Editing include: American Express, a United States based Banking and Financial Services organisation with 75100 employees and revenues of $65.95 billion, Activision United States, a United States based Media organisation with 6615 employees and revenues of $3.28 billion, Ubisoft, a France based Media organisation with 17800 employees and revenues of $2.66 billion and many others.
Contact us if you need a completed and verified list of companies using Idomoo, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Idomoo customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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Activision United States | Media | 6615 | $3.3B | United States | Idomoo | Idomoo | Video Editing | 2022 | n/a |
In 2022, Activision implemented Idomoo to power the Call of Duty team’s Warzone Legacy personalized video campaign. The deployment used Idomoo in the Video Editing category to generate player specific legacy videos that users could retrieve and share, and the campaign launched around Warzone 2.0 targeting gaming CRM and marketing use cases.
Implementation centered on Idomoo’s data driven video generation capabilities, including template orchestration, data mapping from player activity, localization workflows and scalable rendering pipelines common to Video Editing platforms. Configurations enabled automated assembly of in game highlights and player statistics into personalized video assets with localized audio and subtitles, supporting both batch and on demand generation to handle high volume activations.
Integrations connected Idomoo to in game activity streams and Activision’s CRM and marketing systems to pull player specific data for personalization and to trigger send and share workflows. Distribution incorporated social sharing hooks to enable viral dissemination of personalized videos across social networks and player communities in 10 plus languages. Operational ownership was held by the Call of Duty product and marketing teams who coordinated content rules, segmentation and localization.
Governance encompassed content templates, data mapping rules and localization controls to maintain consistency across languages and player segments. The campaign produced millions of personalized activations and viral social sharing across 10 plus languages, contributing to player reactivation and social buzz as reported by the campaign. Idomoo served as the central Video Editing application orchestrating personalization, localization and distribution for the Warzone Legacy effort.
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American Express | Banking and Financial Services | 75100 | $65.9B | United States | Idomoo | Idomoo | Video Editing | 2021 | n/a |
In 2021, American Express implemented Idomoo as an interactive, personalized video add-on to a direct mail acquisition campaign aimed at prospective Business Gold Card applicants. Idomoo was deployed as a Video Editing application to create personalized video assets delivered via a QR code link from the physical mail piece, supporting mobile optimized playback for recipients who scanned the code.
The implementation used Idomoo capabilities to render variable data into individualized video creative, orchestrate QR driven viewing paths, and deliver mobile optimized playback for on‑the‑go prospects. The configuration centered on personalized video generation and delivery tied to direct mail identifiers, embedding dynamic personalization tokens into each video to align creative with the recipient acquisition touchpoint.
The deployment operated as an add-on to existing direct mail acquisition workflows and impacted marketing and customer acquisition functions, serving lead generation for the Business Gold Card program in the region. The campaign produced notably higher response and click-through performance versus the control group, boosting lead generation effectiveness in the region.
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Ubisoft | Media | 17800 | $2.7B | France | Idomoo | Idomoo | Video Editing | 2020 | n/a |
In 2020, Ubisoft deployed Idomoo to power Ubisoft Connect's global Wrap Up marketing campaign, using the Idomoo application within a Video Editing context to generate personalized five year gameplay recap videos for players. The campaign produced nearly 5 million personalized videos across more than 30 games in 11 languages and targeted global players across channels, delivering substantial player engagement and social sharing.
Idomoo was configured to drive template driven personalized video assembly and dynamic data binding, enabling programmatic composition of gameplay highlights, player specific statistics, and localized voice and text variants. The implementation leveraged automated render pipelines and asset templating common in Video Editing workflows to scale generation, localization, and variant management across language versions.
Integration work centered on Ubisoft Connect CRM and marketing systems to source player gameplay data, segmentation attributes, and distribution lists, enabling orchestration of multichannel delivery across in platform experiences, email, and social sharing channels. Operational scope covered marketing and CRM functions for Ubisoft Connect across titles and regions, supporting campaign level targeting by game and language.
Campaign governance established content approval and localization QA workflows alongside campaign orchestration to manage template variants and language assets, and rollout sequencing to player cohorts. The Idomoo deployment emphasized automated personalization and volume rendering for marketing driven player engagement, and the program delivered strong engagement and social sharing as reported by Ubisoft.
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Buyer Intent: Companies Evaluating Idomoo
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