List of Kahoot Learning Platform Customers
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Since 2010, our global team of researchers has been studying Kahoot Learning Platform customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Kahoot Learning Platform for Learning and Development from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Kahoot Learning Platform for Learning and Development include: Facebook, Inc., a United States based Professional Services organisation with 58604 employees and revenues of $85.97 billion, Ministry of Education, Singapore (MOE), a Singapore based Government organisation with 63000 employees and revenues of $12.80 billion, Hologic, a United States based Life Sciences organisation with 7063 employees and revenues of $4.03 billion, Berkshire Hathaway HomeServices N.E. Prime Properties, a United States based Construction and Real Estate organisation with 15000 employees and revenues of $4.00 billion, Saks Fifth Avenue, a United States based Retail organisation with 13000 employees and revenues of $3.90 billion and many others.
Contact us if you need a completed and verified list of companies using Kahoot Learning Platform, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Kahoot Learning Platform customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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Adjust | Professional Services | 700 | $70M | Germany | Kahoot | Kahoot Learning Platform | Learning and Development | 2020 | n/a |
In 2020, Adjust implemented the Kahoot Learning Platform as part of its Learning and Development onboarding program. Adjust operates a three week blended learning training program for new recruits from around the world, hosted monthly at its HQ in Berlin. The onboarding program introduces Adjust's product, explains how it works, and communicates client value, with participation required across all roles.
The Kahoot Learning Platform was configured to support instructor led live sessions and interactive self paced modules, using gamified quizzes, live polling, and formative assessments to surface knowledge gaps. Functional capabilities leveraged include reusable question banks for consistent assessments, real time scoring and reporting for facilitators, and engagement features to reinforce content retention during product and value training. These modules were embedded across the program curriculum to provide iterative checks on product knowledge and practical application.
Operational ownership resides with Adjust's HR and Learning and Development teams, aligned to a monthly rollout cadence and integrated into the onboarding schedule at the Berlin site. Governance relied on facilitator led interpretation of assessment outputs to focus follow up coaching and address identified gaps, maintaining company wide coverage since everyone participates regardless of position. Adjust reports that Kahoot Learning Platform helps boost information retention, identify knowledge gaps, and promote company culture during the onboarding program.
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Advanced Turf Solutions, Inc. | Retail | 200 | $30M | United States | Kahoot | Kahoot Learning Platform | Learning and Development | 2019 | n/a |
In 2019, Advanced Turf Solutions, Inc. deployed Kahoot Learning Platform as part of a virtual event aimed at preparing its sales organization. The Kahoot Learning Platform is categorized under Learning and Development and was used to deliver instructor-led, session based training to the sales team.
The deployment used cloud hosted, session oriented delivery consistent with Learning and Development tooling, with interactive components such as live quizzes, polls, and knowledge checks configured to mirror sales scenarios and product positioning. Content was organized into reusable modules to support the virtual event format and real time engagement, with facilitator controls to pace sessions and surface learner responses.
Operational scope focused on sales enablement and readiness, with the implementation targeting the company sales function across its US operations. The configuration emphasized experiential learning workflows and content sequencing aligned to sales playbooks, enabling rapid facilitator driven assessment during the virtual event.
Governance centered on learning administrator oversight for content curation and event orchestration, with facilitator led rollout at the virtual session. The initiative with Kahoot Learning Platform in Learning and Development was intended to set their sales teams for success through interactive training and immediate knowledge checks.
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Amaury Sport Organisation | Non Profit | 400 | $70M | France | Kahoot | Kahoot Learning Platform | Learning and Development | 2025 | n/a |
In 2025, Amaury Sport Organisation signed a multi-year agreement to deploy the Kahoot Learning Platform as the Official Digital Interactive Learning Platform for the Tour de France and Tour de France Femmes avec Zwift, establishing a formal Learning and Development partnership to deliver race-themed educational content. The agreement positions the Kahoot Learning Platform to serve students, teachers, families, and fans with structured, short-form interactive activities synchronized with the live race calendar.
The Kahoot Learning Platform rollout emphasizes modular interactive content, including race-themed quizzes, curated question banks covering race history, geography, and rider trivia, and scheduled live trivia sessions. Content is produced in short-form, accessible formats designed for classroom instruction and social learning, and the platform supports real-time participation workflows and instructor-led live sessions typical of Learning and Development platforms.
Deployment is scoped to parallel the 2025 race stages, with content going live alongside the Tour de France stages that begin on July 5 and conclude on July 27, and the Tour de France Femmes avec Zwift stages that run July 26 to August 3. Operational coverage includes in-classroom use, remote viewers at home, and on-site activation where live Kahoot sessions are hosted at official fan zones during race periods, leveraging Kahoots global cloud delivery model to reach multiple venues and audiences concurrently.
Governance is structured around the multi-year commercial agreement with A.S.O., with curated content scheduling aligned to stage timelines and media partnership coordination for fan zone activations. The deployment explicitly targets education and fan engagement functions, aiming to inspire curiosity and connect audiences through playful learning, while content moderation and live session orchestration remain responsibilities shared between Kahoot and A.S.O. under the partnership.
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Education | 1665 | $200M | Philippines | Kahoot | Kahoot Learning Platform | Learning and Development | 2020 | n/a |
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Construction and Real Estate | 15000 | $4.0B | United States | Kahoot | Kahoot Learning Platform | Learning and Development | 2017 | n/a |
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Education | 2500 | $300M | Italy | Kahoot | Kahoot Learning Platform | Learning and Development | 2020 | n/a |
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Education | 700 | $170M | Cyprus | Kahoot | Kahoot Learning Platform | Learning and Development | 2018 | n/a |
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Professional Services | 58604 | $86.0B | United States | Kahoot | Kahoot Learning Platform | Learning and Development | 2016 | n/a |
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Non Profit | 40 | $5M | New Zealand | Kahoot | Kahoot Learning Platform | Learning and Development | 2019 | n/a |
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Media | 1700 | $1.0B | United States | Kahoot | Kahoot Learning Platform | Learning and Development | 2019 | n/a |
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Buyer Intent: Companies Evaluating Kahoot Learning Platform
- Emerson Rogers, a United States based Manufacturing organization with 25 Employees
- Grane Healthcare Co., a United States based Healthcare company with 10 Employees
- KMC Solutions, a Philippines based Construction and Real Estate organization with 5000 Employees
Discover Software Buyers actively Evaluating Enterprise Applications
| Logo | Company | Industry | Employees | Revenue | Country | Evaluated | ||
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