List of Kitware CMake Customers
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Since 2010, our global team of researchers has been studying Kitware CMake customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Kitware CMake for Apps Development from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Kitware CMake for Apps Development include: NVIDIA, a United States based Manufacturing organisation with 36000 employees and revenues of $130.50 billion, Kde Ev, a Sweden based Automotive organisation with 47 employees and revenues of $5.0 million, Blender, a Netherlands based Professional Services organisation with 20 employees and revenues of $2.0 million and many others.
Contact us if you need a completed and verified list of companies using Kitware CMake, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Kitware CMake customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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Blender | Professional Services | 20 | $2M | Netherlands | Kitware | Kitware CMake | Apps Development | 2006 | n/a |
In 2006, Blender adopted Kitware CMake as the project build system. This implementation placed Kitware CMake within the Apps Development category to provide out-of-source, multi-platform builds for the Blender codebase in the Netherlands.
The deployment emphasized out-of-source build directories and generator-driven multi-platform configuration, aligning with standard build-system capabilities such as toolchain abstraction and platform-specific build targets. Configuration files and CMake scripts were used to consolidate build rules, simplify compilation commands, and standardize build artifacts across supported operating systems.
Operationally the CMake implementation targeted Blender developers and contributors, supporting developer workflows and continuous integration pipelines, as described in Blender's archived CMake guidance. Governance and rollout were documented in the project guidance, establishing developer-facing instructions and build conventions to ensure consistent cross-platform compilation and CI integration.
Documented outcomes from the adoption include easier cross-platform compilation and simplified continuous integration, and an overall simplification of developer workflows as recorded in Blender's archived CMake guidance.
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Kde Ev | Automotive | 47 | $5M | Sweden | Kitware | Kitware CMake | Apps Development | 2006 | n/a |
In 2006, Kde Ev implemented Kitware CMake as the official build system for KDE 4, initiating a standardized cross platform build configuration across the project. This Apps Development deployment was executed within the European KDE contributor base centered in Germany while the organization is registered in Sweden.
Kitware CMake was configured to centralize build scripts, CMakeLists configuration, and generator selection, supporting multi platform compilation and consistent build outputs. The implementation included documented project level decisions and an accompanying modernization of continuous integration pipelines to align automated builds and nightly integration testing with the new CMake configuration, and it improved build reliability and developer productivity as recorded in project documentation.
Governance changes established documented project level decision records, standardized build policies, and updated developer onboarding to embed Kitware CMake usage into development and release engineering workflows. The rollout focused on KDE 4 modules and developer teams, with CI modernization creating operational consistency across contributor sites.
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NVIDIA | Manufacturing | 36000 | $130.5B | United States | Kitware | Kitware CMake | Apps Development | 2017 | n/a |
In 2017, NVIDIA adopted Kitware CMake to build cross-platform CUDA and C++ projects. The implementation reflects an Apps Development use case focused on GPU software builds led by developer teams in the United States, and NVIDIA published a detailed developer blog in 2017 on building CUDA applications with CMake to guide internal and external developers.
The Kitware CMake implementation emphasized modern CMake practices, including target oriented configuration and reusable CMake modules to encapsulate CUDA toolchain settings, compiler flags, and library linkage. Build scripts and CMakeLists were structured to orchestrate compilation, linking, and packaging of CUDA enabled libraries and applications, providing a consistent cross platform build abstraction. Kitware CMake centralized build logic and standard configuration to reduce ad hoc scripting across projects.
Operationally the deployment covered NVIDIA GPU software engineering and developer tooling groups within North America, serving internal engineering workflows and external developer guidance. Governance relied on the published blog and shared CMake templates to standardize build patterns, onboard developers, and enforce consistent build practices across teams. The implementation focused on simplifying cross platform CUDA builds and leveraging modern CMake features as the primary outcomes.
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Buyer Intent: Companies Evaluating Kitware CMake
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