List of OpenText MediaBin Customers
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Since 2010, our global team of researchers has been studying OpenText MediaBin customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased OpenText MediaBin for Digital Asset Management from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using OpenText MediaBin for Digital Asset Management include: Ford Motor Company, a United States based Automotive organisation with 175000 employees and revenues of $18.73 billion, Ubisoft, a France based Media organisation with 17800 employees and revenues of $2.66 billion, The Minneapolis Society Of Fine Arts, a United States based Leisure and Hospitality organisation with 300 employees and revenues of $30.0 million and many others.
Contact us if you need a completed and verified list of companies using OpenText MediaBin, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The OpenText MediaBin customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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Ford Motor Company | Automotive | 175000 | $18.7B | United States | OpenText | OpenText MediaBin | Digital Asset Management | 2000 | n/a |
In 2000, Ford Motor Company licensed OpenText MediaBin to automate e-commerce image production and centralize brand image management. The deployment targeted marketing and e-commerce functions to manage images used in web sites, brochures, and sales materials across the United States, positioning OpenText MediaBin as a centralized Digital Asset Management repository for the organization.
Configuration emphasized automated image production workflows, rendition generation, metadata standardization, and asset versioning to align with marketing publishing requirements. Operational scope covered marketing and e-commerce teams, and governance centered on centralized brand image management and workflow orchestration for asset approvals and distribution, which sped up web and brochure updates and improved time-to-market for marketing campaigns.
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The Minneapolis Society Of Fine Arts | Leisure and Hospitality | 300 | $30M | United States | OpenText | OpenText MediaBin | Digital Asset Management | 2011 | n/a |
In 2011, The Minneapolis Society Of Fine Arts deployed OpenText MediaBin to manage and publish its large digital collection. OpenText MediaBin served as the institution's Digital Asset Management platform for images, video, and audio, supporting collections publishing and public access workflows for marketing and collections teams.
The implementation configured core Digital Asset Management capabilities including a centralized asset repository, metadata schema and cataloging, indexing for improved search and discovery, automated rendition generation for web social and print outputs, and workflow orchestration for publishing and approval. OpenText MediaBin was used to consolidate collections assets and to standardize tagging and access controls across asset types.
Integrations were scoped to support distribution to the museum's web properties social channels and print production processes, while operational coverage focused on the museum's marketing and collections departments within the United States. Governance changes established editorial and access workflows for publishing and distribution, and the deployment improved asset discovery and streamlined workflows for publishing and distribution across the museum's channels.
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Ubisoft | Media | 17800 | $2.7B | France | OpenText | OpenText MediaBin | Digital Asset Management | 2005 | n/a |
In 2005 Ubisoft implemented OpenText MediaBin as its Digital Asset Management solution to centralize and distribute marketing and creative assets across its global marketing organization. The deployment targeted support for web, retail, and print channels, and the system was branded internally as "FindIt!" to reflect its role as a searchable marketing asset repository.
OpenText MediaBin was configured to provide core Digital Asset Management capabilities including centralized asset ingestion, metadata-driven cataloging, version control, rights and permissions management, and automated distribution workflows for campaign assets. The implementation emphasized searchable metadata and cataloging to accelerate creative reuse and to standardize asset formats and renditions for web, retail, and print publishing.
The rollout began in the United States with subsequent expansion to European offices, covering marketing and creative teams responsible for new-title campaigns. Governance was formalized around asset ownership, approval workflows, and distribution processes to support faster campaign launches. After an 18 month period Ubisoft reported hundreds of hours saved and materially faster new-title campaign launches, outcomes that were attributed directly to the OpenText MediaBin implementation and the standardized asset management workflows.
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