List of Blender 3D Creation Software Customers
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Since 2010, our global team of researchers has been studying Blender 3D Creation Software customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Blender 3D Creation Software for 3D Modeling from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Blender 3D Creation Software for 3D Modeling include: Netflix, a United States based Media organisation with 14000 employees and revenues of $39.00 billion, Ubisoft, a France based Media organisation with 17800 employees and revenues of $2.66 billion and many others.
Contact us if you need a completed and verified list of companies using Blender 3D Creation Software, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Blender 3D Creation Software customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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Netflix | Media | 14000 | $39.0B | United States | Blender | Blender 3D Creation Software | 3D Modeling | 2018 | n/a |
In 2018, Netflix commissioned and distributed animated productions created using Blender 3D Creation Software. Netflix deployed Blender 3D Creation Software within its 3D Modeling production activities to support feature and series animation projects commissioned from production partners including Tangent Animation.
The implementation reflects an end-to-end 3D production pipeline, with functional module usage covering modeling, rigging, animation, and rendering executed in a Blender-centric workflow. Configuration and pipeline practices emphasized asset creation, character rigging, scene animation, and frame rendering within Blender rather than reliance on a single add-on.
Production execution was carried out by external studios such as Tangent Animation, with deliverables produced in North America and distributed to global audiences. The Blender-based pipeline supported studio collaboration, content commissioning workflows, and handoff of finalized animation assets to Netflix distribution processes.
Governance centered on aligning production standards and toolchain conventions across partner studios to ensure consistent assets and delivery formats for 3D Modeling work. Netflix commissioned titles produced in Blender 3D Creation Software and distributed those productions worldwide, indicating operational adoption of Blender across the full production pipeline rather than limited point use.
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Ubisoft | Media | 17800 | $2.7B | France | Blender | Blender 3D Creation Software | 3D Modeling | 2020 | n/a |
In 2020, Ubisoft implemented Blender 3D Creation Software as part of studio tooling for game and animation content creation. Ubisoft Animation Studio developed and open-sourced the Mixer add-on to enable real-time collaborative editing inside Blender, supporting Ubisoft's game and animation teams based in France.
Mixer provides real-time co-editing capabilities and integrates with Ubisoft production pipelines, enabling shared scene editing, synchronized viewport updates, and collaborative asset refinement across animation and game workflows. The project was driven by Ubisoft Animation Studio governance and released as open source to accelerate cross-team adoption, positioning Blender 3D Creation Software in Ubisoft's toolchain for 3D Modeling and game and animation content creation while improving real-time co-editing and pipeline integration for studios in France.
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Buyer Intent: Companies Evaluating Blender 3D Creation Software
- Onslow County Schools, a United States based Education organization with 1662 Employees
Discover Software Buyers actively Evaluating Enterprise Applications
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