List of Pigeonhole Live Customers
Singapore, x,
Singapore
Since 2010, our global team of researchers has been studying Pigeonhole Live customers around the world, aggregating massive amounts of data points that form the basis of our forecast assumptions and perhaps the rise and fall of certain vendors and their products on a quarterly basis.
Each quarter our research team identifies companies that have purchased Pigeonhole Live for Audio Video and Web Conferencing from public (Press Releases, Customer References, Testimonials, Case Studies and Success Stories) and proprietary sources, including the customer size, industry, location, implementation status, partner involvement, LOB Key Stakeholders and related IT decision-makers contact details.
Companies using Pigeonhole Live for Audio Video and Web Conferencing include: GSK, a United Kingdom based Life Sciences organisation with 69310 employees and revenues of $42.21 billion, HubSpot, a United States based Professional Services organisation with 8246 employees and revenues of $2.63 billion, Grinding Gear Games, a New Zealand based Professional Services organisation with 150 employees and revenues of $18.0 million and many others.
Contact us if you need a completed and verified list of companies using Pigeonhole Live, including the breakdown by industry (21 Verticals), Geography (Region, Country, State, City), Company Size (Revenue, Employees, Asset) and related IT Decision Makers, Key Stakeholders, business and technology executives responsible for the software purchases.
The Pigeonhole Live customer wins are being incorporated in our Enterprise Applications Buyer Insight and Technographics Customer Database which has over 100 data fields that detail company usage of software systems and their digital transformation initiatives. Apps Run The World wants to become your No. 1 technographic data source!
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| Logo | Customer | Industry | Empl. | Revenue | Country | Vendor | Application | Category | When | SI | Insight |
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Grinding Gear Games | Professional Services | 150 | $18M | New Zealand | Pigeonhole Live | Pigeonhole Live | Audio Video and Web Conferencing | 2024 | n/a |
In 2024, Grinding Gear Games deployed Pigeonhole Live as an Audio Video and Web Conferencing application to power live Q&A and polling for ExileCon in Auckland, New Zealand. The deployment supported both in-person attendees and large virtual audiences, operating as an event-scale hybrid engagement layer for the conference. The use of Pigeonhole Live was documented March 22, 2024.
The implementation centered on Pigeonhole Live's live Q&A and polling capabilities, with a moderated question queue and real-time polling modules configured for event pacing and audience interaction. The event-scale deployment handled high volumes of incoming questions, scaled to virtual attendees, and leveraged security controls such as IP whitelisting to protect session access. Moderator workflows were enhanced through centralized moderation tools and question triage, reducing friction during live sessions.
Operational ownership rested with events and marketing teams for conference programming, with governance focused on moderation policies and session access controls. The configuration centralized moderator operations and audience engagement tooling for both onsite and remote participants. Documented outcomes included improved moderator efficiency, secure handling of large question volumes, and increased audience engagement for events and marketing.
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GSK | Life Sciences | 69310 | $42.2B | United Kingdom | Pigeonhole Live | Pigeonhole Live | Audio Video and Web Conferencing | 2024 | n/a |
In 2024, GSK Singapore deployed Pigeonhole Live on its Enterprise Plan to run live Q&A, polls and post-event reporting for town halls and internal communications. Pigeonhole Live delivered moderated live Q&A, anonymous polling, and consolidated post-event reporting, and the deployment increased anonymous employee participation while giving internal communications and HR teams actionable engagement insights for follow-up.
The deployment was scoped to internal communications and HR-sponsored town halls in Singapore, with the Enterprise Plan configuration used to centralize session administration, question moderation, and analytics access. As an Audio Video and Web Conferencing solution, Pigeonhole Live implemented event-level interaction, real-time audience engagement workflows, and post-event analytics reporting that enabled internal comms to structure follow-up actions and governance of response processes, and the implementation was documented January 22, 2024.
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HubSpot | Professional Services | 8246 | $2.6B | United States | Pigeonhole Live | Pigeonhole Live | Audio Video and Web Conferencing | 2019 | n/a |
In 2019 HubSpot deployed Pigeonhole Live at the GROW conference in Singapore in November to manage audience interactions during live sessions. Pigeonhole Live is an Audio Video and Web Conferencing application used to run live Q&A, polls and branded audience interactions for marketing and events.
The implementation leveraged Pigeonhole Live modules for live Q&A, attendee question submission and upvoting, real-time polling, and branded audience engagement channels. Configuration emphasized session-level orchestration, enabling moderators to surface top-voted questions and sequence polls during sessions to maintain flow and engagement. The deployment focused on improving attendee question submission and upvoting to enhance in-session interaction.
Operational scope was the GROW conference site in Singapore with HubSpot marketing and events teams managing setup across multiple sessions and speaker tracks. Post-event analytics produced by Pigeonhole Live were consumed by event organizers to help refine session design and speaker selection, closing the feedback loop between live audience behavior and program planning. No external system integrations are documented in the source.
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