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Citigroup, a VestmarkONE customer evaluated BlackRock Aladdin Wealth

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Westpac NZ, an Infosys Finacle customer evaluated nCino Bank OS

Michelin, an e2open customer evaluated Oracle Transportation Management

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Wayfair, a Korber HighJump WMS customer just evaluated Manhattan WMS

List of Autodesk 3ds Max Customers

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Logo Customer Industry Empl. Revenue Country Vendor Application Category When SI Insight
Gensler Professional Services 6000 $1.8B United States Autodesk Autodesk 3ds Max 3D Modeling 2015 n/a
In 2015, Gensler implemented Autodesk 3ds Max as part of its design and visualization toolchain for architectural projects in the United States, establishing Autodesk 3ds Max as a core 3D Modeling application supporting architecture and visualization workflows. The deployment targeted studio visualization teams within Gensler's architecture practice and was integrated into project review and client presentation cycles. Autodesk 3ds Max was used for polygonal and procedural modeling, scene assembly, lighting and material authoring, and production-ready render pipeline workflows consistent with 3D Modeling best practices. The implementation combined Autodesk 3ds Max with renderers such as Iray and V-Ray to produce near-final realism during design reviews, enabling higher-fidelity visual iterations and photorealistic presentation assets. Operationally the work focused on architecture and visualization business functions across Gensler offices in the United States, embedding Autodesk 3ds Max into the firm’s visualization pipeline and review workflows. Gensler standardized visualization handoffs and asset management to align render outputs with client review processes, and public reporting notes that use of Autodesk 3ds Max enabled faster client decisions and more refined design iterations.
Meneghetti Manufacturing 240 $81M Italy Autodesk Autodesk 3ds Max 3D Modeling 2018 n/a
In 2018, Meneghetti deployed Autodesk 3ds Max as its primary 3D Modeling application to support product asset authoring for manufactured appliance lines. The implementation established Autodesk 3ds Max as the core desktop tool for creating high-fidelity product geometry and render-ready visuals used in product documentation and customer-facing media. The deployment focused on standard 3D Modeling workflows including polygonal modeling, material and texture mapping, scene lighting and production rendering, and export of native 3ds assets for downstream use. Autodesk 3ds Max was used to produce and maintain master 3D assets that match the published download set, which includes 3D Studio Max .3ds files alongside 2D and 3D CAD exports. Operational scope covered product design, engineering and marketing teams based in Italy, with authoring workflows producing deliverables for technical documentation, CAD downloads and marketing imagery. The implementation integrated with the existing CAD content pipeline by supporting export and interchange formats listed on the product page, specifically 2D Autocad .dwg and .dxf, 3D Autocad .dxf, 3D Studio Max .3ds, Autodesk Revit .rvt, SketchUp .skp, Cinema 4D .c4d, Wavefront .obj and COLLADA .dae. Governance practices centered on a centralized 3D asset library, naming and version controls, and a release review workflow to ensure consistency between 3D models and published product CAD files.
The Aerospace Corporation Aerospace and Defense 4800 $1.8B United States Autodesk Autodesk 3ds Max 3D Modeling 2017 n/a
In 2017 The Aerospace Corporation deployed Autodesk 3ds Max for 3D Modeling to support engineering visualization and simulation for pico-satellite space application missions. Deployment focused on use by mechanical design and simulation engineers within The Aerospace Corporation s El Segundo engineering programs that operate as an FFRDC for the United States Air Force and the National Reconnaissance Office. Autodesk 3ds Max was used for core 3D Modeling capabilities, including scene composition, photorealistic rendering, animation sequencing, and camera and lighting setup to create engineering simulation videos and renderings. The Aerospace Corporation used Autodesk 3ds Max to produce visualization artifacts that fed design review cycles and mission concept presentations. The implementation operated alongside established engineering tools, with complex solid models produced in SolidWorks then prepared for visualization workflows in Autodesk 3ds Max. Finite element analysis workstreams continued with ABACUS for structural simulation and multi-axis CAM programming and customized postprocessor configuration were executed with Mastercam to support CNC micro and nano laser machining centers, reflecting a multi-tool engineering toolchain. Governance emphasized embedding rendered simulation outputs into engineering review and fabrication planning workflows, aligning visualization outputs with existing CAD, FEA, and CAM processes. Configuration and operational ownership rested with mechanical design engineers and programmers who maintained model handoffs and the rendering pipeline for mission-level simulation deliverables.
Tiltpixel Media 10 $1M United States Autodesk Autodesk 3ds Max 3D Modeling 2018 n/a
In 2018 Tiltpixel implemented Autodesk 3ds Max to support high end architectural visualization and VR projects. Autodesk 3ds Max served as the studio standard for 3D Modeling, used to import client models, assemble scenes, apply materials and lighting, and render animations for productions such as the Harbin Opera House film, targeting Tiltpixel's architecture and visualization engagements in the United States. Operationally the studio ran cloud and render pipeline tests with Autodesk 3ds Max to validate remote rendering workflows alongside local production rendering, and reported those tests as successful. The implementation reshaped production workflows by standardizing scene assembly and render queue practices within the 3ds Max pipeline to accelerate delivery of client facing VR deliverables. Outcomes explicitly reported by Tiltpixel included improved workflow efficiency, successful cloud and render pipeline validation, and award nominated imagery used in client deliverables.
Ubisoft Media 17800 $2.7B France Autodesk Autodesk 3ds Max 3D Modeling 2010 n/a
In 2010, Ubisoft implemented Autodesk 3ds Max as a core 3D Modeling tool within the content-creation pipeline for Assassin's Creed Brotherhood at Ubisoft Montreal in Canada. The deployment positioned Autodesk 3ds Max for environment art, asset modeling, and animation authoring across production teams working on the large Rome environment. Autodesk 3ds Max functioned as the central modeling and scene assembly application supporting environment artists and animators. Autodesk 3ds Max was integrated alongside MotionBuilder and HumanIK to streamline asset creation and character animation, aligning modeling, rigging, and animation handoffs within the animation and game development workflow. The implementation focused on accelerating content iteration, asset export pipelines, and animation transfer between modeling and motion capture tools, reducing friction in environment and character delivery. This integration sped asset creation and animation workflows and helped support delivery of the large Rome environment in time for the game's 2010 release.
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FAQ - APPS RUN THE WORLD Autodesk 3ds Max Coverage

Autodesk 3ds Max is a 3D Modeling solution from Autodesk.

Companies worldwide use Autodesk 3ds Max, from small firms to large enterprises across 21+ industries.

Organizations such as Ubisoft, Gensler, The Aerospace Corporation, Meneghetti and Tiltpixel are recorded users of Autodesk 3ds Max for 3D Modeling.

Companies using Autodesk 3ds Max are most concentrated in Media, Professional Services and Aerospace and Defense, with adoption spanning over 21 industries.

Companies using Autodesk 3ds Max are most concentrated in France, United States and Italy, with adoption tracked across 195 countries worldwide. This global distribution highlights the popularity of Autodesk 3ds Max across Americas, EMEA, and APAC.

Companies using Autodesk 3ds Max range from small businesses with 0-100 employees - 20%, to mid-sized firms with 101-1,000 employees - 20%, large organizations with 1,001-10,000 employees - 40%, and global enterprises with 10,000+ employees - 20%.

Customers of Autodesk 3ds Max include firms across all revenue levels — from $0-100M, to $101M-$1B, $1B-$10B, and $10B+ global corporations.

Contact APPS RUN THE WORLD to access the full verified Autodesk 3ds Max customer database with detailed Firmographics such as industry, geography, revenue, and employee breakdowns as well as key decision makers in charge of 3D Modeling.